The Boy with Video Game Powers

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Description

Kids who love video games will love this exciting new series that brings video games to life in the real world! Perfect for ages 8-12.

12-year-old Milo Garrett may not be the biggest, strongest, or most popular kid in school, but in the gaming world, he’s an absolute legend.

After using his elite skills to acquire an ultra-rare magical ring in his favorite video game, Milo wakes up to find a real ring on his finger—and it gives him extraordinary abilities from the game in real life!

Now, Milo can see “stats” floating over people’s heads, use magical spells and weapons, and even level up. But Milo learns his new powers come with a catch—evil creatures from the game are spawning into the real world, and he’s the only one who can stop them!

To succeed, Milo will have to defeat powerful enemies, acquire amazing new items, and boost his wavering confidence. But as he’s about to discover, being a hero in the real world is a lot harder than being one in a video game. Especially since he has limited Health Points—and when they run out there are no extra lives!

Kids 8-12, reluctant readers, and adults will love joining Milo on his quest to level up from gamer to real-life hero. With non-stop action and laugh-out-loud humor, this fun new series from bestselling author R.L. Ullman unlocks an incredible reward—it gets kids to put down their screens and pick up a book!

Order your copy today!

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Additional information

Publisher

But That's Another Story… Press (May 20, 2024)

Language

English

Paperback

152 pages

ISBN-10

1953713750

ISBN-13

978-1953713759

Reading age

8 – 12 years

Item Weight

6.4 ounces

Dimensions

5.25 x 0.38 x 8 inches

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